Does Virtual Cheating Still Count?
Online Communities Test Boundaries of Infidelity and Relationships
By EMILY FRIEDMAN
Aug. 13, 2007
From the comfort of their homes and with just a few clicks of a mouse, virtual universe residents can do just about anything they want.
Second Life, an online world that lets users navigate through a digital planet, has a functioning economy with its own currency, an array of employment opportunities and a bustling social scene, nightclubs included.
And, for those looking for virtual intimacy, residents of Second Life can connect with other users, known as "avatars."
The universe, which has a population of more than 8 million, has seen approximately 35,796 of its residents engage in partnerships, according to Linden Lab, the developer of Second Life. Partnerships are akin to marriage and participants indicate these on avatar user profiles.
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